﻿namespace EggLink.DanhengServer.Enums.Scene;

public enum ChestTypeEnum
{
    CHEST_NONE = 0,
    CHEST_WORLD_ZERO = 1,
    CHEST_WORLD_ONE = 2,
    CHEST_WORLD_TWO = 3,
    CHEST_WORLD_THREE = 4,
    CHEST_TREASURE_NORMAl = 101,
    CHEST_TREASURE_CHALLENGE = 102,
    CHEST_TREASURE_HIDDEN = 103,
    CHEST_TREASURE_PUZZLE = 104,
    CHEST_LOW_LEVEL = 111,
    CHEST_MIDDLE_LEVEL = 112,
    CHEST_HIGH_LEVEL = 113,
    CHEST_PUZZLE_ELEMENT_SWITCH = 201,
    CHEST_PUZZLE_FLIP_BRIDGE = 202,
    CHEST_PUZZLE_TRAMCAR = 203,
    CHEST_PUZZLE_PAD = 204,
    CHEST_MAGIC_CUBE = 205,
    CHEST_ROTARY_TABLE = 206,
    CHEST_CONTAINER = 207,
    CHEST_PUZZLE_CABBLE = 208,
    CHEST_PUZZLE_BOXMAN = 209,
    CHEST_PUZZLE_ORDER_SWITCH = 210,
    CHEST_PUZZLE_INSERTION = 211,
    CHEST_PUZZLE_DEPLOY = 212,
    CHEST_PUZZLE_CHEST_PUZZLE_DESTROY_ROOT = 213,
    CHEST_PUZZLE_ROBCRANE = 214,
    CHEST_PUZZLE_COMMANDROBOT = 216,
    CHEST_PUZZLE_GHOSTFIRE = 217,
    CHEST_PUZZLE_SUIYUAN = 218,
    CHEST_PUZZLE_JIGSAW = 220,
    CHEST_PUZZLE_WOLFBRO = 221,
    CHEST_PUZZLE_CLOCKBOX = 222,
    CHEST_PUZZLE_MAGIC_CUBE_UPDATE = 223,
    CHEST_SPECIAL_HIDDEN = 301,
    CHEST_DIGGING = 302,
    CHEST_NORMAL_CHALLENGE = 401,
    CHEST_CLEAN_UP = 402,
    CHEST_CHALLENGE_RAID = 403,
    CHEST_AETHER_DIVIDE = 501
}